![]() ![]() So, changes to XP gains should be performed very soon, while the rewards shouldn’t necessarily be tied to it. To get to peculiar unlocks, as in most other games, reaching a preemptively set milestone could turn out to be a necessity instead of having a linear progression that’s quite disruptive for most of the players. So these two things should be completely separate and not jammed into one mechanic. The better you perform throughout the game, the higher the XP you should be getting, which indirectly ties it to your in-game performance before all. According to them, the XP should be rewarded for completing matches. By progression, players are worried about the experience and the reward system, especially the one introduced by the stuffed Battle Pass.
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